AI Insights · Timothy · October 2023
Top 5 Slime Games on Android in South America Q3 2023
In Q3 2023, the top slime games on Android in South America showcased varied performance trends in downloads, revenue, and active users. Sensor Tower provides deeper insights into these metrics.
The third quarter of 2023 saw interesting trends among the top slime games on the Android platform in South America. Here’s a detailed look at the performance of the leading apps in this category, with data sourced from Sensor Tower.
My Talking Slimy: Cat Friends by Pixeland OU experienced a significant increase in weekly revenue, starting from approximately $191 in late June and reaching up to $2.7K in the week of September 18. Weekly downloads showed fluctuations, peaking at 46.5K in mid-September while maintaining a steady number of active users, which peaked at 83.9K in the same period.
Super Slime Simulator: DIY Art from Dramaton saw a gradual decrease in weekly revenue, starting at $102 and ending at $69 by the end of September. The app’s weekly downloads also declined over the quarter, from 100.4K in late June to 51.8K in late September. Active users followed a similar trend, decreasing from 451.3K at the beginning of the quarter to 260.4K by the end.
Bruno - My Super Slime Pet, another app by Dramaton, showed modest weekly revenue figures, peaking at $67 in the last week of September. Downloads were highest in late June at 296.4K but saw a significant drop to 36.5K by the end of the quarter. Active users also decreased from 745.4K to 602.7K during this period.
Slime Games for Teens by Kids Food Games Inc. had minimal revenue, with the highest weekly revenue being $18. Notably, there were no downloads or active user data available for this application during the quarter.
World of Slime Simulator Games from Tech Consolidated Inc. saw a slight increase in weekly revenue, peaking at $11 in late August. Downloads showed a rising trend from 127 in mid-August to a peak of 2.9K in early September before tapering off. Active users increased from 1.5K in early August to 4.4K by early September, before declining to 3K by the end of the quarter.
For more detailed insights and trends on these apps, visit Sensor Tower.